Sir Radzig Sword Replica – Kingdom Come: Deliverance II
When historical obsession meets artisanal mastery
The officially licensed Sir Radzig sword replica from Kingdom Come: Deliverance II is more than a weapon. It is a tribute. A bridge between historical obsession and artisanal mastery. Designed and handcrafted by Calimacil in collaboration with Warhorse Studios, this premium foam sword replica brings the world of Kingdom Come: Deliverance into reality with unmatched accuracy, safety, and immersion.
There are rare moments when two worlds collide so perfectly that the result feels inevitable.
Calimacil and Kingdom Come: Deliverance belong to that category.
Forged from passion, precision, and an uncompromising respect for history

Forged from passion, precision, and an uncompromising respect for history, Warhorse Studios has created something extraordinary. Not just a game, but a living world. A lore rooted in real events, real places, real people. A narrative built from authentic medieval sources, where every armor plate, every chainmail link, every gambeson layer, every sword strike has been researched, tested, measured, and understood.
Their obsession with realism is not cosmetic.
- It is structural.
- It is philosophical.
The way armor absorbs impact. The way steel behaves against plate, mail, and cloth. The physics of piercing, slashing, and blunt force. The weight. The timing. The fatigue.
This level of dedication fascinates me deeply. I personally followed their first Kickstarter with intense interest, because I immediately recognized something familiar. The same fire. The same refusal to compromise. The same love for historical truth.
When I later saw the whole team of motion capture in Warhorse Studio in collaboration with Robert Vaska were using our Calimacil Bellator swords to record more than 1500 combat sequences, movements, parries, attacks, and transitions that would become the foundation for Kingdom Come: Deliverance animations and cinematics, something clicked.
This was not coincidence. This was alignment between Warhorse Studios’ historical obsession and Calimacil’s mastery of high-end foam sword replicas.
Two teams, on two continents, speaking the same unspoken language. Respect for craft. Respect for history. Respect for the player.
Sir Radzig’s Sword – The weapon. The symbol. The obsession.

Sir Radzig’s sword is not just a weapon. It is the emotional spine of the story. Henry forges it with his father, a master blacksmith. He loses it when his world is shattered. He chases it through grief, rage, and obsession.
That blade becomes memory, loss, identity, and destiny. It is rare in games that an object carries such narrative gravity. In Kingdom Come: Deliverance, it does. And that is why recreating this sword is not a simple design exercise. It is an act of respect.
This game is the closest digital experience I know to true LARP immersion. It speaks to the same part of the soul. The same hunger for authenticity. The same desire to step fully into another time.
Over 12 million players have been captivated by that world. We understand why. And we understand why the Sir Radzig sword replica deserves to be treated as more than merchandise. It deserves to be treated as a relic.
The first Sir Radzig sword replica and the problem we could not ignore

Our first officially licensed Sir Radzig sword replica, developed in collaboration with Warhorse Studios, was built to meet LARP safety requirements. A 60 mm wide blade at the base, 20 mm thick, engineered for impact absorption and player safety.
It was a success. It was safe. It was durable. It was immersive.
But it was not perfect. Visually, the blade was slightly too wide. Too thick. Too distant from the original in-game proportions. Anyone who truly knows the sword could feel it.
And I could not unsee it.
For a company that lives and breathes historical sword replicas and immersive medieval weapons, that small deviation mattered. A lot.
The Calimacil paradox – realism versus safety

Here is our eternal contradiction.
- We create weapons. But they must be safe.
- We chase realism. But we must protect players.
- We want thin, elegant, historically accurate blades. But we must absorb impact.
This is the line we walk. Every day. For over 21 years.
And with the release of Kingdom Come: Deliverance II, I knew one thing with absolute clarity. We had to go further. Much further.
We could have simply matched the performance of our Geralt steel sword with a standard narrow at 50 mm wide by 19 mm thickness, one of our most successful designs. We could have played it safe. We could have produced another good replica.
But Calimacil never settles for what is merely successful. We seek the exceptional, the unexpected, the spark. So we did it.
One year. Five designs. Zero compromise.

We spent nearly a full year refining this sword. Five complete design iterations. Structural re-engineering of the core. Redesign of the external envelope. Endless tests. Adjustments. Failures. Breakthroughs.
The goal was simple and insane at the same time.
- Make it look real.
- Make it feel real.
- Make it safe for LARP.
- Make it durable.
- Make it worthy of being the most accurate Sir Radzig sword replica ever created.
When my team finally handed me the final version and I took it in hand in our training hall, something happened.
I smiled. Then I stopped. Then I said nothing. Then I said “wow”.
It genuinely blew my mind. The balance. The finesse. The visual accuracy. The handling.
For the first time, I did not see a foam weapon. I saw Sir Radzig’s sword.
And yes, I felt emotion. Real emotion. Because when your team surpasses even your own expectations, that is not product development. That is craft. That is art.
Our fans are going to feel it. I know it.
Whether you are a collector, a LARP enthusiast, or a devoted fan of Kingdom Come: Deliverance, this premium foam sword replica will surprise you. It will move you. It will stay with you.
Why Calimacil and Warhorse Studios belong together

Warhorse Studios creates the most historically faithful medieval combat experience ever made. Calimacil creates the most advanced and immersive foam weaponry in the world.
- They recreate history in pixels. We recreate it in your hands.
- They build worlds. We make them tangible.
Together, we allow players not just to see medieval combat, but to live it.
This officially licensed Kingdom Come: Deliverance sword is not a product. It is a bridge between game and reality.
They push historical accuracy to its limits. We push material science, safety engineering, and craftsmanship to theirs. It is the perfect match.
The ultimate Sir Radzig sword replica – officially licensed, handcrafted, and uncompromising

This officially licensed Sir Radzig sword replica from Kingdom Come: Deliverance II, handcrafted by Calimacil, is designed to be:
- a high-end foam sword replica
- a safe LARP weapon
- a collector-grade medieval sword
- a faithful reproduction of the in-game weapon
- an immersive historical sword replica
- and above all, a tribute to the world Warhorse Studios created
It is forged from respect. It is shaped by obsession. It is refined by experience. And it is offered to you with pride.
From the world of Kingdom Come: Deliverance to your hands
This is the most accurate Sir Radzig sword replica we have ever created. Officially licensed. Handcrafted. Immersive. Real.
